High concept: G-Break is a 2D side-scrolling puzzle platformer where the player modifies his own gravity in order to escape from a prison while defeating the guards. The player lives in a world where the wizards are chased by the inquisition and only a few remained out of the prison, one of them was Aron, our player. But one day, Aron, a wizard master of the gravity, gets imprisoned by the inquisition, and is sent to the most secure prison in the world.
Instructor: Thomas Komair
Type: Team project
Engine: Zero Engine
My Role: Technical Lead
First project I worked on at DigiPen Bilbao, I worked on it during the first semester of my Freshmen year.
It took 3 months of development using the Zero Engine. I programmed most of the game, which involved player control, puzzle logic and simple enemy behaviour among other things.
- Borja Portugal Martin – Technical Lead
- Imanol Ronco – Producer
- Ian Liceranzu – Designer